Detailed description: Detailed description:
ATTENTION! 
 On delivery our items are not laminated and not cut. The organizational aids such as boxes, card index boxes and the like that may be shown in the catalog are not included in the scope of delivery. We only used this accessory for demonstration purposes.
 pages  18th  
leaves  18th  
Age  7-11, 12-13  
Brief description  The material offers many different work opportunities around the topic of "rabbits". The children are brought closer to a native wild animal.  
scope  Laying material (rabbit or brown hare?), Rabbit file (10 A5 index cards), rabbit game (10 reading cards, 20 question cards, 12 action cards, 1 game description, 20 "carrot cards" and an A4 game board), A4 picture card with Dürers rabbits, story of the rabbit and hedgehog and fill-in-the-blank (copy template), fill-in-the-blank for the brown hare (2 A4 copy templates) and A4 "Kluppenkarte" (rabbit or rabbit?)  
manual  Recommended school level (s):  2nd-6th School level 
Manufacturing:  All sheets should be laminated (recommended film thickness: 90-125 microns). 
 For the index cards, first cut off the overlapping laminating edge and then cut the A4 page in half exactly in the middle - each gives 2 A5 index cards. Cut out all picture, word and text cards individually. The check cards (carrots) may be provided with checkpoints on the back or labeled with “rabbits” or “hares”. 
 Pages not to be laminated: 4 templates (fill in the blank) 
 Pages or cards bound in a booklet: none 
Content / curriculum reference:  Comprehensive work and information material on the subject of "rabbit", getting to know a local wild animal. The picture and word cards can also be used quite well as first reading material. Gap texts as material for writing texts. 
Possible uses:  Cosmic Education - Spring - Easter - Rabbits 
 Use in free work, in individual work, in partner work or small group work. 
Preparations:  To work with this material, the children also need: 
 A work carpet or a felt tray, a cube and figures, non-fiction 
How it works:  Use cards as reading material or for assignment 
 Rabbit registry as an extensive source of information 
 Game rules dice game: 
 Whoever rolls the lowest number of points begins! 
 Brown field: Read the appropriate card and you get 3 carrots. 
 Blue box: answer the question and you will receive 2 carrots. 
 Red field: Read the top event card and act accordingly. 
 Green field: time to watch the rabbits. You will receive 1 carrot. 
 The carrots can be used as additional dice points. 
 Each time you cross the starting field you get 3 extra carrots. 
 End: Whoever brings the most carrots to the finish after a certain time wins! 
Self-control:  Colored control points can be attached to the back of the laying cards. The same applies to the back of the club card and the underside of the club. The blanks can be filled in correctly and offered as a way of self-control. 
 The answers are printed upside down on the question cards of the dice game. 
Experiences, tips, tips: pages  18th  
leaves  18th  
Age  7-11, 12-13  
Brief description  The material offers many different work opportunities around the topic of "rabbits". The children are brought closer to a native wild animal.  
scope  Laying material (rabbit or brown hare?), Rabbit file (10 A5 index cards), rabbit game (10 reading cards, 20 question cards, 12 action cards, 1 game description, 20 "carrot cards" and an A4 game board), A4 picture card with Dürers rabbits, story of the rabbit and hedgehog and fill-in-the-blank (copy template), fill-in-the-blank for the brown hare (2 A4 copy templates) and A4 "Kluppenkarte" (rabbit or rabbit?)  
manual  Recommended school level (s):  2nd-6th School level 
Manufacturing:  All sheets should be laminated (recommended film thickness: 90-125 microns). 
 For the index cards, first cut off the overlapping laminating edge and then cut the A4 page in half exactly in the middle - each gives 2 A5 index cards. Cut out all picture, word and text cards individually. The check cards (carrots) may be provided with checkpoints on the back or labeled with “rabbits” or “hares”. 
 Pages not to be laminated: 4 templates (fill in the blank) 
 Pages or cards bound in a booklet: none 
Content / curriculum reference:  Comprehensive work and information material on the subject of "rabbit", getting to know a local wild animal. The picture and word cards can also be used quite well as first reading material. Gap texts as material for writing texts. 
Possible uses:  Cosmic Education - Spring - Easter - Rabbits 
 Use in free work, in individual work, in partner work or small group work. 
Preparations:  To work with this material, the children also need: 
 A work carpet or a felt tray, a cube and figures, non-fiction 
How it works:  Use cards as reading material or for assignment 
 Rabbit registry as an extensive source of information 
 Game rules dice game: 
 Whoever rolls the lowest number of points begins! 
 Brown field: Read the appropriate card and you get 3 carrots. 
 Blue box: answer the question and you will receive 2 carrots. 
 Red field: Read the top event card and act accordingly. 
 Green field: time to watch the rabbits. You will receive 1 carrot. 
 The carrots can be used as additional dice points. 
 Each time you cross the starting field you get 3 extra carrots. 
 End: Whoever brings the most carrots to the finish after a certain time wins! 
Self-control:  Colored control points can be attached to the back of the laying cards. The same applies to the back of the club card and the underside of the club. The blanks can be filled in correctly and offered as a way of self-control. 
 The answers are printed upside down on the question cards of the dice game. 
Experiences, tips, tips: